Created by Valve
Click image for large: 1000 px by 625 px
Click image for large: 1000 px by 625 px
Valve lavishes love on game details. While two of my favorite Valve games (Portal and Team Fortress 2) seemingly have simplistic or even spartan visual designs, there are nice touches everywhere you look. For Team Fortress 2, I love the landscapes. Sure the visual motif is "desert", "industrial factory", or "factory train yard in the desert", but who cares? You have two global enemies building their secret evil rocket shooting fortresses within walking distance of each other in the middle of a big empty desert.
Then again, you don't get much of a chance to explore your environment with great attention because you're usually too busy not dying. That's what screen shots are for.
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